- fixed telemetry checking at game launching
This commit is contained in:
Observer KRypt0n_ 2023-04-16 19:41:26 +02:00
parent 1d56514b71
commit 979ca46f5b
No known key found for this signature in database
GPG key ID: 844DA47BA25FE1E2
3 changed files with 3 additions and 3 deletions

View file

@ -1,6 +1,6 @@
[package]
name = "anime-launcher-sdk"
version = "1.0.1"
version = "1.0.2"
authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
license = "GPL-3.0"
readme = "README.md"

View file

@ -65,7 +65,7 @@ pub fn run() -> anyhow::Result<()> {
tracing::info!("Checking telemetry");
if let Some(server) = telemetry::is_disabled()? {
if let Ok(Some(server)) = telemetry::is_disabled() {
return Err(anyhow::anyhow!("Telemetry server is not disabled: {server}"));
}

View file

@ -58,7 +58,7 @@ pub fn run() -> anyhow::Result<()> {
tracing::info!("Checking telemetry");
if let Some(server) = telemetry::is_disabled()? {
if let Ok(Some(server)) = telemetry::is_disabled() {
return Err(anyhow::anyhow!("Telemetry server is not disabled: {server}"));
}