- added running game process checking timeout
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Observer KRypt0n_ 2023-03-02 22:29:37 +02:00
parent 420326a8a0
commit 77f7e77aa2
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GPG key ID: 844DA47BA25FE1E2
2 changed files with 5 additions and 1 deletions

View file

@ -1,6 +1,6 @@
[package]
name = "anime-launcher-sdk"
version = "0.2.0"
version = "0.2.1"
authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
license = "GPL-3.0"
readme = "README.md"

View file

@ -161,12 +161,16 @@ pub fn run() -> anyhow::Result<()> {
#[allow(unused_must_use)]
std::thread::spawn(move || {
std::thread::sleep(std::time::Duration::from_secs(3));
while let Ok(output) = Command::new("ps").arg("-A").stdout(Stdio::piped()).output() {
let output = String::from_utf8_lossy(&output.stdout);
if !output.contains("GenshinImpact.e") && !output.contains("unlocker.exe") {
break;
}
std::thread::sleep(std::time::Duration::from_secs(3));
}
rpc.update(RpcUpdates::Disconnect);