0.5.13
- implemented core 1.5.2
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2 changed files with 3 additions and 3 deletions
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "anime-launcher-sdk"
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name = "anime-launcher-sdk"
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version = "0.5.12"
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version = "0.5.13"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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license = "GPL-3.0"
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readme = "README.md"
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readme = "README.md"
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@ -8,7 +8,7 @@ edition = "2021"
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[dependencies.anime-game-core]
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[dependencies.anime-game-core]
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git = "https://github.com/an-anime-team/anime-game-core"
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git = "https://github.com/an-anime-team/anime-game-core"
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tag = "1.5.1"
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tag = "1.5.2"
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features = ["genshin", "all"]
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features = ["genshin", "all"]
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# path = "../anime-game-core" # ! for dev purposes only
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# path = "../anime-game-core" # ! for dev purposes only
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@ -127,7 +127,7 @@ impl LauncherState {
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// Sync local patch folder with remote if needed
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// Sync local patch folder with remote if needed
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if patch.is_sync(¶ms.patch_servers)?.is_none() {
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if patch.is_sync(¶ms.patch_servers)?.is_none() {
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for server in ¶ms.patch_servers {
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for server in ¶ms.patch_servers {
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if let Ok(true) = patch.sync(server) {
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if patch.sync(server).is_ok() {
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break;
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break;
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}
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}
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}
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}
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