0.3.3
- fixed game launching command
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parent
6565e30030
commit
219d0f7704
2 changed files with 2 additions and 2 deletions
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "anime-launcher-sdk"
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name = "anime-launcher-sdk"
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version = "0.3.2"
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version = "0.3.3"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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license = "GPL-3.0"
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readme = "README.md"
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readme = "README.md"
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@ -86,7 +86,7 @@ pub fn run() -> anyhow::Result<()> {
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bash_chain += "gamemoderun ";
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bash_chain += "gamemoderun ";
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}
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}
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bash_chain += &format!("'{}' ", wine.files.wine64);
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bash_chain += &format!("'{}' ", config.game.wine.builds.join(wine.name).join(wine.files.wine64).to_string_lossy());
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if let Some(virtual_desktop) = config.game.wine.virtual_desktop.get_command() {
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if let Some(virtual_desktop) = config.game.wine.virtual_desktop.get_command() {
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bash_chain += &format!("{virtual_desktop} ");
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bash_chain += &format!("{virtual_desktop} ");
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