[NES / Famicom]: docs/NES-Famicom.md [SNES]: docs/SNES.md [Nintendo 64]: docs/Nintendo%2064.md [Nintendo Game Boy]: docs/Nintendo%20Game%20Boy.md [Nintendo Game Boy Advance]: docs/Nintendo%20Game%20Boy%20Advance.md [Nintendo DS]: docs/Nintendo%20DS.md [PlayStation]: docs/PlayStation.md [Virtual Boy]: docs/Virtual%20Boy.md [Sega Mega Drive]: docs/Sega%20Mega%20Drive.md [Sega Master System]: docs/Sega%20Master%20System.md [Sega CD]: docs/Sega%20CD.md [Atari Lynx]: docs/Atari%20Lynx.md [MSX]: docs/MSX.md [3DO]: docs/3DO.md [Sega 32X]: docs/Sega%2032X.md [Atari Jaguar]: docs/Atari%20Jaguar.md [Neo Geo Poket]: docs/Neo%20Geo%20Poket.md [Sega Game Gear]: docs/Sega%20Game%20Gear.md [Sega Saturn]: docs/Sega%20Saturn.md [Atari 7800]: docs/Atari%207800.md [WanderSwan / Color]: docs/WanderSwan-Color.md [TurboGrafs-16 / PC Engine]: docs/TurboGrafs%2016-PC%20Engine.md [Arcade]: docs/Arcade.md [Atari 2600]: docs/Atari%202600.md # emulatorjs A javascript emulator for nes, snes, and more! The BEST emulator on the internet. No ads and self hosted! Example page: https://coldcast.org/games/1/Super-Mario-Bros

demo: https://ethanaobrien.github.io/emulatorjs/

## Where did I get this? So I found this website called [emulatorjs](https://www.emulatorjs.com/) and I went into inspect and downloaded the resources. I removed the ad server, and made everything work within your own domain. https://github.com/linuxserver/emulatorjs may soon make it possible to use all this open source The emulator is not illegal - the rom is - I am not responsible for what people decide to do with this software. NOTE: The screen recording option does not currently support audio! only video recording is supported at this time. ## How To 1. Download this repository (Code > Download as zip) then Extract the contents 2. Load into a web server and open localhost If you have questions, ask me and I will clarify (use the issues tab). Please search to make sure your isuue hasnt already been asked IF SOMETHING DOES NOT WORK - Please make an issue!! Include as many details as possible and please include a log of the console! All roms can be zipped into a `.zip`, `.rar`, or `.7z` archive ## Supported systems! | Supported Systems | |:------------------:| | [NES / Famicom] | | [SNES] | | [Nintendo 64] | | [Nintendo Game Boy] | | [Nintendo Game Boy Advance] | | [Nintendo DS] | | [PlayStation] | | [Virtual Boy] | | [Sega Mega Drive] | | [Sega Master System] | | [Sega CD] | | [Atari Lynx] | | [MSX] | | [3DO] | | [Sega 32X] | | [Atari Jaguar] | | [Neo Geo Poket] | | [Sega Game Gear] | | [Sega Saturn] | | [Atari 7800] | | [WanderSwan / Color] | | [TurboGrafs-16 / PC Engine] | | [Arcade] | | [Atari 2600] | ## Tips To customize the filename of save states, add the line of code below ``` EJS_gameName = 'name of game"; ``` When the user saves a state, the state will be saved with the name `name of game.state`
To add an ad to the play now screen, add the following line to your code ``` EJS_AdUrl = ''; //path to AD page ```