diff --git a/README.md b/README.md index 66c1248..a250f77 100644 --- a/README.md +++ b/README.md @@ -32,18 +32,41 @@ Self-hosted **Javascript** emulation for various system. ## Supported Systems -| Nintendo | Sega | Atari | | | -|:--------:|:----:|:-----:|:-:|:-:| -| **[Game Boy
Advance][Nintendo Game Boy Advance]** | **[Master
System][Sega Master System]** | **[Jaguar][Atari Jaguar]** | **[TurboGrafs 16
PC Engine][TurboGrafs-16 / PC Engine]** | **[MSX]** -| **[Game Boy][Nintendo Game Boy]** | **[Mega
Drive][Sega Mega Drive]** | **[Lynx][Atari Lynx]** | **[WanderSwan
Color][WanderSwan / Color]** | **[3DO]** -| **[Famicom
NES][NES / Famicom]** | **[Game
Gear][Sega Game Gear]** | **[7800][Atari 7800]** | **[Neo Geo
Poket][Neo Geo Poket]** -| **[Virtual
Boy][Virtual Boy]** | **[Saturn][Sega Saturn]** | **[2600][Atari 2600]** | **[PlayStation]** -| **[SNES]** | **[32X][Sega 32X]** | | **[Arcade]** -| **[DS][Nintendo DS]** | **[CD][Sega CD]** | -| **[64][Nintendo 64]** +#### Nintendo -*If your system is not listed here, navigate to* ***[EmulatorJS.com][EJS]*** *,*
-*check if it's available there and if it is, simply open an* ***[Issue]*** *.* +- **[Game Boy Advance][Nintendo Game Boy Advance]** +- **[Famicom / NES][NES / Famicom]** +- **[Virtual Boy][Virtual Boy]** +- **[Game Boy][Nintendo Game Boy]** +- **[SNES]** +- **[DS][Nintendo DS]** +- **[64][Nintendo 64]** + +#### Sega + +- **[Master System][Sega Master System]** +- **[Mega Drive][Sega Mega Drive]** +- **[Game Gear][Sega Game Gear]** +- **[Saturn][Sega Saturn]** +- **[32X][Sega 32X]** +- **[CD][Sega CD]** + +#### Atari + +- **[Jaguar][Atari Jaguar]** +- **[Lynx][Atari Lynx]** +- **[7800][Atari 7800]** +- **[2600][Atari 2600]** + +#### Other + +- **[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]** +- **[WanderSwan Color][WanderSwan / Color]** +- **[Neo Geo Poket][Neo Geo Poket]** +- **[PlayStation]** +- **[Arcade]** +- **[MSX]** +- **[3DO]** --- @@ -78,7 +101,7 @@ to enable it, add the following: ```js // ID of your website, required for netplay. -EJS_gameID = 1; +EJS_gameID = 1; ```
@@ -89,13 +112,13 @@ EJS_gameID = 1; 1. Download the **[Server]**. 2. Install **NPM** - + ```sh npm install ``` - + 3. Start the server with: - + ```sh node index.js ``` @@ -208,4 +231,3 @@ EJS_paths = { [TurboGrafs-16 / PC Engine]: docs/TurboGrafs%2016-PC%20Engine.md [Arcade]: docs/Arcade.md [Atari 2600]: docs/Atari%202600.md -