diff --git a/README.md b/README.md
index 66c1248..a250f77 100644
--- a/README.md
+++ b/README.md
@@ -32,18 +32,41 @@ Self-hosted **Javascript** emulation for various system.
## Supported Systems
-| Nintendo | Sega | Atari | | |
-|:--------:|:----:|:-----:|:-:|:-:|
-| **[Game Boy
Advance][Nintendo Game Boy Advance]** | **[Master
System][Sega Master System]** | **[Jaguar][Atari Jaguar]** | **[TurboGrafs 16
PC Engine][TurboGrafs-16 / PC Engine]** | **[MSX]**
-| **[Game Boy][Nintendo Game Boy]** | **[Mega
Drive][Sega Mega Drive]** | **[Lynx][Atari Lynx]** | **[WanderSwan
Color][WanderSwan / Color]** | **[3DO]**
-| **[Famicom
NES][NES / Famicom]** | **[Game
Gear][Sega Game Gear]** | **[7800][Atari 7800]** | **[Neo Geo
Poket][Neo Geo Poket]**
-| **[Virtual
Boy][Virtual Boy]** | **[Saturn][Sega Saturn]** | **[2600][Atari 2600]** | **[PlayStation]**
-| **[SNES]** | **[32X][Sega 32X]** | | **[Arcade]**
-| **[DS][Nintendo DS]** | **[CD][Sega CD]** |
-| **[64][Nintendo 64]**
+#### Nintendo
-*If your system is not listed here, navigate to* ***[EmulatorJS.com][EJS]*** *,*
-*check if it's available there and if it is, simply open an* ***[Issue]*** *.*
+- **[Game Boy Advance][Nintendo Game Boy Advance]**
+- **[Famicom / NES][NES / Famicom]**
+- **[Virtual Boy][Virtual Boy]**
+- **[Game Boy][Nintendo Game Boy]**
+- **[SNES]**
+- **[DS][Nintendo DS]**
+- **[64][Nintendo 64]**
+
+#### Sega
+
+- **[Master System][Sega Master System]**
+- **[Mega Drive][Sega Mega Drive]**
+- **[Game Gear][Sega Game Gear]**
+- **[Saturn][Sega Saturn]**
+- **[32X][Sega 32X]**
+- **[CD][Sega CD]**
+
+#### Atari
+
+- **[Jaguar][Atari Jaguar]**
+- **[Lynx][Atari Lynx]**
+- **[7800][Atari 7800]**
+- **[2600][Atari 2600]**
+
+#### Other
+
+- **[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]**
+- **[WanderSwan Color][WanderSwan / Color]**
+- **[Neo Geo Poket][Neo Geo Poket]**
+- **[PlayStation]**
+- **[Arcade]**
+- **[MSX]**
+- **[3DO]**
---
@@ -78,7 +101,7 @@ to enable it, add the following:
```js
// ID of your website, required for netplay.
-EJS_gameID = 1;
+EJS_gameID = 1;
```
@@ -89,13 +112,13 @@ EJS_gameID = 1;
1. Download the **[Server]**.
2. Install **NPM**
-
+
```sh
npm install
```
-
+
3. Start the server with:
-
+
```sh
node index.js
```
@@ -208,4 +231,3 @@ EJS_paths = {
[TurboGrafs-16 / PC Engine]: docs/TurboGrafs%2016-PC%20Engine.md
[Arcade]: docs/Arcade.md
[Atari 2600]: docs/Atari%202600.md
-