# Beta 0.7.0 - added gamescope support - now gamemode option will not be clickabke if gamemode is not installed - reworked enhancements page's events - changed winesync env variables - added `lib::is_available` function to check packages availability # Beta 0.6.3 - updated core library; added `lib::consts::TELEMETRY_CHECK_TIMEOUT` and `PATCH_FETCHING_TIMEOUT` to specify new core-required timeouts - fixed error message toasting when failed to run the game - added telemetry servers acessibility checking before running the game - fixed setting game command default value in environment settings - use `patch.root = false` by default in flatpak # Beta 0.6.2 - updated core library; now launcher will check available free space before downloading anything - added dxvk 1.10.3 - added `WINEARCH=win64` to some places - added `devel` style to `FirstRunApp` if it's debug mode - changed app's id - added xdelta3 requirement during initial setup - added wine & dxvk version selection during initial setup - added "Open launcher folder" button to settings - removed `glib::Downgrade` trait from all the `App`s' `Value`s - removed `tasks` mod; removed `tokio` dependency; rewritten `OpenPreferencesPage` to work with threads instead of futures - added `opt-level = 3` to release profile - upscaled logo to 512x512; added source link - bundled all the UI files into gtk resources # Beta 0.6.1 - added ability to edit game running command # Beta 0.6.0 - made working environment variables manager - renamed `ToastError` trait to `Toast`; renamed its `toast_error` method to `toast`; now `toast` method will not display button if toast's message is empty - updated `game::run` function, now it prints running command and supports `gamemoderun` - added automatic `DXVK_ASYNC=1` setting for dxvk-async # Beta 0.5.3 - added "Repair game" button - added `repairer` field to settings file - updated core library - made preparations for environment settings - now launcher hides when you launch the game - now `Config::try_get_wine_executable` can return `Some("wine")` - removed old wine and dxvk versions; added new Wine-GE-Proton and GE-Proton builds # Beta 0.5.2 - updated core library - now general settings page displays patch version with orange color if patch is not applied - added working patch applying mechanism - added `patch.root` config, and you can apply patch without using root privilegies # Beta 0.5.1 - updated core library; now you can delete voice packages from settings # Beta 0.5.0 - removed "Settings" main menu item because I said so - made `VoiceoverRow` component; added dynamic voiceovers loading Now you can download new voiceovers, but can't delete them (WIP) - probably fixed startup gtk errors # Beta 0.4.0 - added "Settings" option for main window menu - added working default paths selection in first run window - added subfolders support for blueprint compiler; moved first_run and preferences pages to subfolders - added 2 first run pages: + when you don't have some required components + to select default folders paths # Beta 0.3.1 - added automatic downloading if you already clicked "download" button so e.g. you don't need to press "download" button two times to download the game and then download its voiceover - reduced amount of action calls - added "WIP" tooltips for progress pause buttons # Beta 0.3.0 - added usage of config's temp path to all the installers - added processing of `WineNotInstalled` and `PrefixNotExists` actions - added (forgotten) launcher states updating - fixed app title - removed excess use statements to hide warning messages # Beta 0.2.1 - removed excess code - tested and fixed game downloading - small first run UI changes, marked some wine version as not recommended # Beta 0.2.0 - updated core library to 0.1.3 - added soda wine version - added default patch servers for config file - with core modifications now first run window finally works - added new wine versions - added automatic default folder creation - added `latest` methods for DXVK/Wine versions - added `wine_prefix` mod with `WinePrefix` struct to manage what do you think what - spent lots of time trying to make the launcher download default wine version, create prefix and apply DXVK but it just pauses actions flow after ~400 KB of downloaded wine version progress # Beta 0.1.1 - added more system data in about dialog - updated core library *(0.1.0 considered as alpha and not listed here)*