diff --git a/CHANGELOG.md b/CHANGELOG.md
index d362e5b..ac97adc 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -5,6 +5,18 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
+## [Unreleased]
+
+### Added
+
+- Added game sandboxing feature
+- Added debugger to wine tools
+
+### Changed
+
+- Removed fractions displaying in components downloading progress bar
+- Moved to upgraded launcher SDK
+
## [3.4.1] - 12.04.2023
### Fixed
diff --git a/Cargo.lock b/Cargo.lock
index 6b4d561..4c48bd0 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -40,12 +40,13 @@ dependencies = [
[[package]]
name = "anime-game-core"
-version = "1.6.2"
-source = "git+https://github.com/an-anime-team/anime-game-core?tag=1.6.2#f41c0edbf6d830662b20a220987531bb517cf8cb"
+version = "1.7.0"
+source = "git+https://github.com/an-anime-team/anime-game-core?tag=1.7.0#290cc5ff9399f68799e8e00fd3f78fa26d076296"
dependencies = [
"anyhow",
"bzip2",
"cached",
+ "dns-lookup",
"flate2",
"fs_extra",
"kinda-virtual-fs",
@@ -86,8 +87,8 @@ dependencies = [
[[package]]
name = "anime-launcher-sdk"
-version = "0.5.17"
-source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=0.5.17#5b4403956feaca7204f057a26f06e69b7fc1b285"
+version = "1.0.1"
+source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.0.1#1d56514b71da92b827ec4162975a12e4bf9b13fc"
dependencies = [
"anime-game-core",
"anyhow",
@@ -329,9 +330,9 @@ dependencies = [
[[package]]
name = "cached"
-version = "0.42.0"
+version = "0.43.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "5e5877db5d1af7fae60d06b5db9430b68056a69b3582a0be8e3691e87654aeb6"
+checksum = "bc2fafddf188d13788e7099295a59b99e99b2148ab2195cae454e754cc099925"
dependencies = [
"async-trait",
"async_once",
@@ -631,6 +632,18 @@ dependencies = [
"syn 1.0.109",
]
+[[package]]
+name = "dns-lookup"
+version = "1.0.8"
+source = "registry+https://github.com/rust-lang/crates.io-index"
+checksum = "53ecafc952c4528d9b51a458d1a8904b81783feff9fde08ab6ed2545ff396872"
+dependencies = [
+ "cfg-if",
+ "libc",
+ "socket2",
+ "winapi",
+]
+
[[package]]
name = "doc-comment"
version = "0.3.3"
diff --git a/Cargo.toml b/Cargo.toml
index cdceb54..1b01968 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -17,7 +17,8 @@ glib-build-tools = "0.17"
[dependencies.anime-launcher-sdk]
git = "https://github.com/an-anime-team/anime-launcher-sdk"
-tag = "0.5.17"
+tag = "1.0.1"
+features = ["all", "genshin"]
# path = "../anime-launcher-sdk" # ! for dev purposes only
@@ -29,14 +30,14 @@ adw = { package = "libadwaita", version = "0.3", features = ["v1_2"] }
rfd = { version = "0.11", features = ["xdg-portal"], default-features = false }
open = "4.0"
+serde_json = "1"
+anyhow = "1.0"
+lazy_static = "1.4.0"
+cached = { version = "0.43", features = ["proc_macro"] }
+md-5 = { version = "0.10", features = ["asm"] }
+
tracing = "0.1"
tracing-subscriber = "0.3"
fluent-templates = "0.8"
unic-langid = "0.9"
-
-lazy_static = "1.4.0"
-anyhow = "1.0"
-cached = { version = "0.42", features = ["proc_macro"] }
-serde_json = "1"
-md-5 = { version = "0.10", features = ["asm"] }
diff --git a/assets/locales/de/general.ftl b/assets/locales/de/general.ftl
index 3fa9c9c..f329d3b 100644
--- a/assets/locales/de/general.ftl
+++ b/assets/locales/de/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Registry editor
explorer = Explorer
task-manager = Task manager
configuration = Configuration
+debugger = Debugger
dxvk-version = DXVK version
dxvk-selection-disabled = DXVK auswahl ist durch ihre Wine auswahl deaktiviert
diff --git a/assets/locales/de/sandbox.ftl b/assets/locales/de/sandbox.ftl
new file mode 100644
index 0000000..4d09ae6
--- /dev/null
+++ b/assets/locales/de/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Sandbox
+sandbox-description = Run the game in isolated environment, preventing it from accessing your personal data
+
+enable-sandboxing = Enable sandboxing
+enable-sandboxing-description = Run the game in read-only copy of your root filesystem
+
+hide-home-directory = Hide home directory
+hide-home-directory-description = Isolate your /home, /var/home/$USER, and $HOME folders from the game
+
+hostname = Hostname
+
+private-directories = Private directories
+private-directories-description = These folders will be replaced by an empty virtual filesystem (tmpfs), and their original content will not be available to sandboxed game
+
+path = Path
+
+shared-directories = Shared directories
+shared-directories-description = These directories will be symlinked to directories in your host system
+
+original-path = Original path
+new-path = New path
+
+read-only = Read-only
+read-only-description = Forbid game to write any data to this directory
diff --git a/assets/locales/en/general.ftl b/assets/locales/en/general.ftl
index a85cd76..53630d0 100644
--- a/assets/locales/en/general.ftl
+++ b/assets/locales/en/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Registry editor
explorer = Explorer
task-manager = Task manager
configuration = Configuration
+debugger = Debugger
dxvk-version = DXVK version
dxvk-selection-disabled = DXVK selection is disabled by your wine group preferences
diff --git a/assets/locales/en/sandbox.ftl b/assets/locales/en/sandbox.ftl
new file mode 100644
index 0000000..4d09ae6
--- /dev/null
+++ b/assets/locales/en/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Sandbox
+sandbox-description = Run the game in isolated environment, preventing it from accessing your personal data
+
+enable-sandboxing = Enable sandboxing
+enable-sandboxing-description = Run the game in read-only copy of your root filesystem
+
+hide-home-directory = Hide home directory
+hide-home-directory-description = Isolate your /home, /var/home/$USER, and $HOME folders from the game
+
+hostname = Hostname
+
+private-directories = Private directories
+private-directories-description = These folders will be replaced by an empty virtual filesystem (tmpfs), and their original content will not be available to sandboxed game
+
+path = Path
+
+shared-directories = Shared directories
+shared-directories-description = These directories will be symlinked to directories in your host system
+
+original-path = Original path
+new-path = New path
+
+read-only = Read-only
+read-only-description = Forbid game to write any data to this directory
diff --git a/assets/locales/es/general.ftl b/assets/locales/es/general.ftl
index 74ca0ff..7379d51 100755
--- a/assets/locales/es/general.ftl
+++ b/assets/locales/es/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Editor del Registro
explorer = Explorador
task-manager = Administrador de Tareas
configuration = Configuración
+debugger = Debugger
dxvk-version = Versión de DXVK
dxvk-selection-disabled = La selección de DXVK está deshabilitada por las preferencias de su grupo de vinos
diff --git a/assets/locales/es/sandbox.ftl b/assets/locales/es/sandbox.ftl
new file mode 100644
index 0000000..4d09ae6
--- /dev/null
+++ b/assets/locales/es/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Sandbox
+sandbox-description = Run the game in isolated environment, preventing it from accessing your personal data
+
+enable-sandboxing = Enable sandboxing
+enable-sandboxing-description = Run the game in read-only copy of your root filesystem
+
+hide-home-directory = Hide home directory
+hide-home-directory-description = Isolate your /home, /var/home/$USER, and $HOME folders from the game
+
+hostname = Hostname
+
+private-directories = Private directories
+private-directories-description = These folders will be replaced by an empty virtual filesystem (tmpfs), and their original content will not be available to sandboxed game
+
+path = Path
+
+shared-directories = Shared directories
+shared-directories-description = These directories will be symlinked to directories in your host system
+
+original-path = Original path
+new-path = New path
+
+read-only = Read-only
+read-only-description = Forbid game to write any data to this directory
diff --git a/assets/locales/fr/general.ftl b/assets/locales/fr/general.ftl
index 3bed0d9..5f041aa 100644
--- a/assets/locales/fr/general.ftl
+++ b/assets/locales/fr/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Registry editor
explorer = Explorer
task-manager = Task manager
configuration = Configuration
+debugger = Debugger
dxvk-version = Version de DXVK
dxvk-selection-disabled = La sélection de versions DXVK est désactivé par vos préférences de groupe wine
diff --git a/assets/locales/fr/sandbox.ftl b/assets/locales/fr/sandbox.ftl
new file mode 100644
index 0000000..4d09ae6
--- /dev/null
+++ b/assets/locales/fr/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Sandbox
+sandbox-description = Run the game in isolated environment, preventing it from accessing your personal data
+
+enable-sandboxing = Enable sandboxing
+enable-sandboxing-description = Run the game in read-only copy of your root filesystem
+
+hide-home-directory = Hide home directory
+hide-home-directory-description = Isolate your /home, /var/home/$USER, and $HOME folders from the game
+
+hostname = Hostname
+
+private-directories = Private directories
+private-directories-description = These folders will be replaced by an empty virtual filesystem (tmpfs), and their original content will not be available to sandboxed game
+
+path = Path
+
+shared-directories = Shared directories
+shared-directories-description = These directories will be symlinked to directories in your host system
+
+original-path = Original path
+new-path = New path
+
+read-only = Read-only
+read-only-description = Forbid game to write any data to this directory
diff --git a/assets/locales/ru/general.ftl b/assets/locales/ru/general.ftl
index 75b33f8..dfa744a 100644
--- a/assets/locales/ru/general.ftl
+++ b/assets/locales/ru/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Редактор реестра
explorer = Проводник
task-manager = Диспетчер задач
configuration = Настройки
+debugger = Отладчик
dxvk-version = Версия DXVK
dxvk-selection-disabled = Выбор версии DXVK отключен настройками выбранного вами Wine
diff --git a/assets/locales/ru/sandbox.ftl b/assets/locales/ru/sandbox.ftl
new file mode 100644
index 0000000..a0ab2be
--- /dev/null
+++ b/assets/locales/ru/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Песочница
+sandbox-description = Запускать игру в изолированном окружении предотвращая доступ к вашим персональным данным
+
+enable-sandboxing = Использовать песочницу
+enable-sandboxing-description = Запускать игру в копии корневой файловой системы компьютера без прав на изменение файлов
+
+hide-home-directory = Скрыть домашнюю директорию
+hide-home-directory-description = Изолировать ваши директории /home, /var/home/$USER, и $HOME от игры
+
+hostname = Имя хоста
+
+private-directories = Приватные директории
+private-directories-description = Эти папки будут заменены пустой виртуальной файловой системой (tmpfs) и их изначальное содержимое не будет доступно игре
+
+path = Путь
+
+shared-directories = Общие директории
+shared-directories-description = Эти директории будут доступны для игры
+
+original-path = Изначальный путь
+new-path = Путь в песочнице
+
+read-only = Только для чтения
+read-only-description = Запретить игре изменять содержимое этой директории
diff --git a/assets/locales/tr/general.ftl b/assets/locales/tr/general.ftl
index 02b3dd1..3703943 100644
--- a/assets/locales/tr/general.ftl
+++ b/assets/locales/tr/general.ftl
@@ -69,6 +69,7 @@ registry-editor = Registry editor
explorer = Explorer
task-manager = Task manager
configuration = Configuration
+debugger = Debugger
dxvk-version = DXVK versiyonu
dxvk-selection-disabled = DXVK özelliği Wine grup tercihleriniz yüzünden devre dışı
diff --git a/assets/locales/tr/sandbox.ftl b/assets/locales/tr/sandbox.ftl
new file mode 100644
index 0000000..4d09ae6
--- /dev/null
+++ b/assets/locales/tr/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = Sandbox
+sandbox-description = Run the game in isolated environment, preventing it from accessing your personal data
+
+enable-sandboxing = Enable sandboxing
+enable-sandboxing-description = Run the game in read-only copy of your root filesystem
+
+hide-home-directory = Hide home directory
+hide-home-directory-description = Isolate your /home, /var/home/$USER, and $HOME folders from the game
+
+hostname = Hostname
+
+private-directories = Private directories
+private-directories-description = These folders will be replaced by an empty virtual filesystem (tmpfs), and their original content will not be available to sandboxed game
+
+path = Path
+
+shared-directories = Shared directories
+shared-directories-description = These directories will be symlinked to directories in your host system
+
+original-path = Original path
+new-path = New path
+
+read-only = Read-only
+read-only-description = Forbid game to write any data to this directory
diff --git a/assets/locales/zh-cn/errors.ftl b/assets/locales/zh-cn/errors.ftl
index 540f495..448f22b 100644
--- a/assets/locales/zh-cn/errors.ftl
+++ b/assets/locales/zh-cn/errors.ftl
@@ -6,7 +6,7 @@ debug-file-opening-error = 打开调试文件失败
wish-url-search-failed = 找不到祈愿 URL
wish-url-opening-error = 无法转到祈愿 URL
-wine-run-error = Failed to run {$executable} executable using wine
+wine-run-error = 使用 wine 运行 {$executable} 失败
game-launching-failed = 启动游戏失败
failed-get-selected-wine = 选择 Wine 版本失败
diff --git a/assets/locales/zh-cn/first_run.ftl b/assets/locales/zh-cn/first_run.ftl
index 8ec7824..234ffe4 100644
--- a/assets/locales/zh-cn/first_run.ftl
+++ b/assets/locales/zh-cn/first_run.ftl
@@ -36,14 +36,14 @@ show-all-folders-subtitle = 显示额外的路径选项。按我说的做...
runners-folder = 运行程序文件夹
dxvks-folder = DXVK 文件夹
wine-prefix-folder = Wine prefix 文件夹
-global-game-installation-folder = Global game version installation folder
-chinese-game-installation-folder = Chinese game version installation folder
+global-game-installation-folder = 国际服安装目录
+chinese-game-installation-folder = 国服安装目录
fps-unlocker-folder = FPS Unlocker 文件夹
components-index = 成分指数
patch-folder = 补丁文件夹
temp-folder = 临时文件夹
-migrate = Migrate
+migrate = 迁移
select-voice-packages = 选择语音包
diff --git a/assets/locales/zh-cn/general.ftl b/assets/locales/zh-cn/general.ftl
index 03665f7..c2202ee 100644
--- a/assets/locales/zh-cn/general.ftl
+++ b/assets/locales/zh-cn/general.ftl
@@ -7,22 +7,22 @@ update-background-description = 下载官方启动器背景图片。你可以关
launcher-language = 启动器语言
launcher-language-description = 重启后生效
-game-edition = Game edition
-global = Global
-china = China
+game-edition = 游戏版本
+global = 国际服
+china = 国服
-game-environment = Game environment
-game-environment-description = Get specific features like additional payment methods
+game-environment = 游戏环境
+game-environment-description = 获取特定功能,如其他付款方式
game-voiceovers = 游戏语音
-game-voiceovers-description = List of downloaded game voiceovers. You can select them in the game settings
+game-voiceovers-description = 已下载的游戏语音,可以在游戏设置中更换
english = 英语
japanese = 日语
korean = 韩语
chinese = 汉语
-migrate-installation = Migrate installation
-migrate-installation-description = Open special window where you can change your game installation folder
+migrate-installation = 迁移安装
+migrate-installation-description = 打开此窗口以改变游戏安装文件夹
repair-game = 修复游戏
status = 状态
@@ -63,12 +63,13 @@ recommended-only = 仅显示推荐版本
wine-version = Wine 版本
wine-recommended-description = 仅显示推荐的 Wine 版本
-wine-tools = Wine tools
-command-line = Command line
-registry-editor = Registry editor
-explorer = Explorer
-task-manager = Task manager
-configuration = Configuration
+wine-tools = Wine 工具
+command-line = 命令行
+registry-editor = 注册表编辑器
+explorer = 资源管理器
+task-manager = 任务管理器
+configuration = wine 设置
+debugger = 调试器
dxvk-version = DXVK 版本
dxvk-selection-disabled = 您的葡萄酒组首选项禁用 DXVK 选择
diff --git a/assets/locales/zh-cn/main.ftl b/assets/locales/zh-cn/main.ftl
index 38ea420..93e83f1 100644
--- a/assets/locales/zh-cn/main.ftl
+++ b/assets/locales/zh-cn/main.ftl
@@ -40,17 +40,17 @@ downloading = 正在下载
unpacking = 正在解压缩
verifying-files = 正在检验文件
repairing-files = 正在修复文件
-migrating-folders = Migrating folders
-applying-hdiff = Applying hdiff patches
-removing-outdated = Removing outdated files
+migrating-folders = 正在迁移目录
+applying-hdiff = 正在应用 hdiff 补丁
+removing-outdated = 删除过期的文件
components-index-updated = 组件索引已更新
launch = 启动
-migrate-folders = Migrate folders
-migrate-folders-tooltip = Update game folders structure
+migrate-folders = 迁移目录
+migrate-folders-tooltip = 更新游戏目录结构
apply-patch = 安装补丁
download-wine = 下载 Wine
create-prefix = 创建 Wine prefix
diff --git a/assets/locales/zh-cn/sandbox.ftl b/assets/locales/zh-cn/sandbox.ftl
new file mode 100644
index 0000000..57f20e5
--- /dev/null
+++ b/assets/locales/zh-cn/sandbox.ftl
@@ -0,0 +1,24 @@
+sandbox = 沙盒
+sandbox-description = 在隔离环境中运行游戏,阻止其对个人数据的访问
+
+enable-sandboxing = 启用沙盒
+enable-sandboxing-description = 在根文件系统的只读副本中运行游戏
+
+hide-home-directory = 隐藏家目录
+hide-home-directory-description = 将 /home、 /var/home/$USER 和 $HOME 目录与游戏隔离
+
+hostname = 主机名
+
+private-directories = 隐私目录
+private-directories-description = 这些目录将会被空的虚拟文件系统(tmpfs)替代,其中的原始内容不可被沙盒中的游戏访问
+
+path = 路径
+
+shared-directories = 共享目录
+shared-directories-description = 这些目录将会被软链接到主机系统上的目录
+
+original-path = 原路径
+new-path = 新路径
+
+read-only = 只读
+read-only-description = 禁止游戏向此目录写入任何数据
diff --git a/src/main.rs b/src/main.rs
index f17433f..e945496 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -1,8 +1,10 @@
use relm4::prelude::*;
-use anime_launcher_sdk::config;
-use anime_launcher_sdk::states::LauncherState;
-use anime_launcher_sdk::consts::launcher_dir;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::{Config, Schema};
+
+use anime_launcher_sdk::genshin::states::LauncherState;
+use anime_launcher_sdk::genshin::consts::launcher_dir;
use anime_launcher_sdk::anime_game_core::prelude::*;
use anime_launcher_sdk::anime_game_core::genshin::prelude::*;
@@ -34,9 +36,9 @@ pub fn is_ready() -> bool {
}
lazy_static::lazy_static! {
- /// Config loaded on the app's start. Use `config::get()` to get up to date config instead.
+ /// Config loaded on the app's start. Use `Config::get()` to get up to date config instead.
/// This one is used to prepare some launcher UI components on start
- pub static ref CONFIG: config::Config = config::get().expect("Failed to load config");
+ pub static ref CONFIG: Schema = Config::get().expect("Failed to load config");
pub static ref GAME: Game = Game::new(CONFIG.game.path.for_edition(CONFIG.launcher.edition));
@@ -69,11 +71,11 @@ fn main() {
std::fs::write(FIRST_RUN_FILE.as_path(), "").expect("Failed to create .first-run file");
// Set initial launcher language based on system language
- let mut config = config::get().expect("Failed to get config");
+ let mut config = Config::get().expect("Failed to get config");
config.launcher.language = i18n::format_lang(&i18n::get_default_lang());
- config::update_raw(config).expect("Failed to update config");
+ Config::update_raw(config).expect("Failed to update config");
}
// Force debug output
@@ -161,7 +163,7 @@ fn main() {
", BACKGROUND_FILE.to_string_lossy()));
// Set game edition
- GameEdition::from(CONFIG.launcher.edition).select();
+ CONFIG.launcher.edition.select();
// Set UI language
let lang = CONFIG.launcher.language.parse().expect("Wrong language format used in config");
@@ -187,7 +189,7 @@ fn main() {
match state {
LauncherState::Launch => {
- anime_launcher_sdk::game::run().expect("Failed to run the game");
+ anime_launcher_sdk::genshin::game::run().expect("Failed to run the game");
return;
}
@@ -196,7 +198,7 @@ fn main() {
LauncherState::UnityPlayerPatchAvailable(UnityPlayerPatch { status: PatchStatus::NotAvailable, .. }) |
LauncherState::XluaPatchAvailable(XluaPatch { status: PatchStatus::NotAvailable, .. }) => {
if just_run_game {
- anime_launcher_sdk::game::run().expect("Failed to run the game");
+ anime_launcher_sdk::genshin::game::run().expect("Failed to run the game");
return;
}
diff --git a/src/ui/about.rs b/src/ui/about.rs
index a85f0b9..33bae89 100644
--- a/src/ui/about.rs
+++ b/src/ui/about.rs
@@ -46,6 +46,10 @@ impl SimpleComponent for AboutDialog {
"Nikita Podvirnyy https://github.com/krypt0nn"
],
+ add_credit_section: (Some("Patch developer"), &[
+ "@Krock https://notabug.org/Krock/dawn"
+ ]),
+
add_credit_section: (Some("An Anime Team"), &[
"@Marie https://github.com/Mar0xy",
"@lane https://github.com/laurinneff",
@@ -78,17 +82,18 @@ impl SimpleComponent for AboutDialog {
set_release_notes_version: &APP_VERSION,
set_release_notes: &[
- "
Fixed
",
+ "Added
",
"",
- "- Fixed base game's hdiff patches applying errors caused by 3.6's voiceovers files migration
",
- "- Fixed xlua patch applying
",
+ "- Added game sandboxing feature
",
+ "- Added debugger to wine tools
",
"
",
"Changed
",
"",
- "- Removed fractions displaying in repairer's progress bar
",
+ "- Removed fractions displaying in components downloading progress bar
",
+ "- Moved to upgraded launcher SDK
",
"
",
].join("\n"),
diff --git a/src/ui/components/version.rs b/src/ui/components/version.rs
index 5f10ca3..9870ae9 100644
--- a/src/ui/components/version.rs
+++ b/src/ui/components/version.rs
@@ -6,13 +6,15 @@ use adw::prelude::*;
use gtk::glib::clone;
-use super::progress_bar::ProgressBarMsg;
-
-use anime_launcher_sdk::config;
use anime_launcher_sdk::anime_game_core::prelude::*;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
use std::path::PathBuf;
+use super::progress_bar::ProgressBarMsg;
+
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum VersionState {
Downloaded,
@@ -142,7 +144,7 @@ impl SimpleAsyncComponent for ComponentVersion {
}
VersionState::NotDownloaded => {
- if let Ok(config) = config::get() {
+ if let Ok(config) = Config::get() {
// todo
let mut installer = Installer::new(&self.download_uri)
.expect("Failed to create installer instance for this version");
diff --git a/src/ui/first_run/default_paths.rs b/src/ui/first_run/default_paths.rs
index ca78482..dc5731f 100644
--- a/src/ui/first_run/default_paths.rs
+++ b/src/ui/first_run/default_paths.rs
@@ -3,8 +3,6 @@ use relm4::component::*;
use adw::prelude::*;
-use anime_launcher_sdk::config;
-
use std::path::PathBuf;
use crate::*;
@@ -360,7 +358,7 @@ impl SimpleAsyncComponent for DefaultPathsApp {
#[allow(unused_must_use)]
DefaultPathsAppMsg::Continue => {
- let old_config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let old_config = Config::get().unwrap_or_else(|_| CONFIG.clone());
match self.update_config() {
Ok(_) => {
@@ -431,7 +429,7 @@ impl SimpleAsyncComponent for DefaultPathsApp {
impl DefaultPathsApp {
pub fn update_config(&self) -> anyhow::Result<()> {
- let mut config = config::get()?;
+ let mut config = Config::get()?;
config.game.wine.builds = self.runners.clone();
config.game.dxvk.builds = self.dxvks.clone();
@@ -444,6 +442,6 @@ impl DefaultPathsApp {
config.game.enhancements.fps_unlocker.path = self.fps_unlocker.clone();
- config::update_raw(config)
+ Config::update_raw(config)
}
}
diff --git a/src/ui/first_run/download_components.rs b/src/ui/first_run/download_components.rs
index 987e6e6..7db9a1a 100644
--- a/src/ui/first_run/download_components.rs
+++ b/src/ui/first_run/download_components.rs
@@ -4,10 +4,13 @@ use relm4::component::*;
use adw::prelude::*;
use anime_launcher_sdk::anime_game_core::prelude::*;
+use anime_launcher_sdk::wincompatlib::prelude::*;
+
use anime_launcher_sdk::components::*;
use anime_launcher_sdk::components::wine::WincompatlibWine;
-use anime_launcher_sdk::config;
-use anime_launcher_sdk::wincompatlib::prelude::*;
+
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
use std::path::PathBuf;
@@ -312,7 +315,7 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
async fn update(&mut self, msg: Self::Input, sender: AsyncComponentSender) {
match msg {
DownloadComponentsAppMsg::UpdateVersionsLists => {
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
// 4 latest versions of 4 first available wine group
self.wine_versions = wine::get_groups(&config.components.path).unwrap()
@@ -331,7 +334,7 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
#[allow(unused_must_use)]
DownloadComponentsAppMsg::DownloadWine => {
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
self.selected_wine = Some(self.wine_versions[self.wine_combo.selected() as usize].clone());
self.selected_dxvk = Some(self.dxvk_versions[self.dxvk_combo.selected() as usize].clone());
@@ -350,11 +353,11 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
if wine.is_downloaded_in(&config.game.wine.builds) {
tracing::info!("Wine already installed: {}", wine.name);
- let mut config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let mut config = Config::get().unwrap_or_else(|_| CONFIG.clone());
config.game.wine.selected = Some(wine.name);
- if let Err(err) = config::update_raw(config) {
+ if let Err(err) = Config::update_raw(config) {
tracing::error!("Failed to update config: {err}");
sender.output(Self::Output::Toast {
@@ -402,11 +405,11 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
// Create prefix
InstallerUpdate::UnpackingFinished => {
- let mut config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let mut config = Config::get().unwrap_or_else(|_| CONFIG.clone());
config.game.wine.selected = Some(wine.name.clone());
- if let Err(err) = config::update_raw(config) {
+ if let Err(err) = Config::update_raw(config) {
tracing::error!("Failed to update config: {err}");
sender.output(Self::Output::Toast {
@@ -443,7 +446,7 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
self.downloading_wine = Some(true);
self.creating_prefix = Some(false);
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
tracing::info!("Creating wine prefix");
@@ -477,7 +480,7 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
self.creating_prefix = Some(true);
self.downloading_dxvk = Some(false);
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
let dxvk = self.selected_dxvk.clone().unwrap();
let progress_bar_input = self.progress_bar.sender().clone();
@@ -554,7 +557,7 @@ impl SimpleAsyncComponent for DownloadComponentsApp {
self.downloading_dxvk = Some(true);
self.applying_dxvk = Some(false);
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
tracing::info!("Applying DXVK");
diff --git a/src/ui/first_run/main.rs b/src/ui/first_run/main.rs
index 43b8b9f..2e8abec 100644
--- a/src/ui/first_run/main.rs
+++ b/src/ui/first_run/main.rs
@@ -219,7 +219,7 @@ impl SimpleComponent for FirstRunApp {
// Update components index
sender.input(FirstRunAppMsg::SetLoadingStatus(Some(Some(tr("updating-components-index")))));
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
let components_sender = self.download_components.sender().clone();
let components = ComponentsLoader::new(config.components.path);
diff --git a/src/ui/first_run/select_voiceovers.rs b/src/ui/first_run/select_voiceovers.rs
index eb43715..397e90a 100644
--- a/src/ui/first_run/select_voiceovers.rs
+++ b/src/ui/first_run/select_voiceovers.rs
@@ -3,7 +3,8 @@ use relm4::component::*;
use adw::prelude::*;
-use anime_launcher_sdk::config;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
use crate::i18n::*;
use super::main::*;
@@ -153,7 +154,7 @@ impl SimpleAsyncComponent for SelectVoiceoversApp {
impl SelectVoiceoversApp {
pub fn update_config(&self) -> anyhow::Result<()> {
- let mut config = config::get()?;
+ let mut config = Config::get()?;
config.game.voices = Vec::new();
@@ -173,6 +174,6 @@ impl SelectVoiceoversApp {
config.game.voices.push(String::from("zh-cn"));
}
- config::update_raw(config)
+ Config::update_raw(config)
}
}
diff --git a/src/ui/main/apply_patch.rs b/src/ui/main/apply_patch.rs
index 794a3be..0a5a9da 100644
--- a/src/ui/main/apply_patch.rs
+++ b/src/ui/main/apply_patch.rs
@@ -1,7 +1,5 @@
use relm4::prelude::*;
-use anime_launcher_sdk::config;
-
use crate::*;
use crate::i18n::*;
use super::{App, AppMsg};
@@ -16,7 +14,7 @@ pub fn apply_patch(sender: ComponentSender<
PatchStatus::Available { .. } => {
sender.input(AppMsg::DisableButtons(true));
- let config = config::get().unwrap();
+ let config = Config::get().unwrap();
std::thread::spawn(move || {
let mut apply_patch_if_needed = true;
diff --git a/src/ui/main/create_prefix.rs b/src/ui/main/create_prefix.rs
index 30ea025..62d6cb1 100644
--- a/src/ui/main/create_prefix.rs
+++ b/src/ui/main/create_prefix.rs
@@ -1,13 +1,15 @@
use relm4::prelude::*;
-use anime_launcher_sdk::config;
use anime_launcher_sdk::wincompatlib::prelude::*;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
use crate::i18n::*;
use super::{App, AppMsg};
pub fn create_prefix(sender: ComponentSender) {
- let config = config::get().unwrap();
+ let config = Config::get().unwrap();
match config.get_selected_wine() {
Ok(Some(wine)) => {
diff --git a/src/ui/main/download_diff.rs b/src/ui/main/download_diff.rs
index c35d4d3..60c0147 100644
--- a/src/ui/main/download_diff.rs
+++ b/src/ui/main/download_diff.rs
@@ -5,7 +5,6 @@ use relm4::{
use gtk::glib::clone;
-use anime_launcher_sdk::config;
use anime_launcher_sdk::anime_game_core::installer::diff::VersionDiff;
use crate::*;
@@ -17,7 +16,7 @@ pub fn download_diff(sender: ComponentSender, progress_bar_input: Sender move |state| {
diff --git a/src/ui/main/download_wine.rs b/src/ui/main/download_wine.rs
index d33ea3c..c70308f 100644
--- a/src/ui/main/download_wine.rs
+++ b/src/ui/main/download_wine.rs
@@ -5,7 +5,6 @@ use relm4::{
use gtk::glib::clone;
-use anime_launcher_sdk::config;
use anime_launcher_sdk::components::wine;
use crate::*;
@@ -14,7 +13,7 @@ use crate::ui::components::*;
use super::{App, AppMsg};
pub fn download_wine(sender: ComponentSender, progress_bar_input: Sender) {
- let mut config = config::get().unwrap();
+ let mut config = Config::get().unwrap();
match wine::get_downloaded(&CONFIG.components.path, &config.game.wine.builds) {
Ok(downloaded) => {
@@ -22,7 +21,7 @@ pub fn download_wine(sender: ComponentSender, progress_bar_input: Sender, progress_bar_input: Sender) {
sender.input(AppMsg::HideWindow);
std::thread::spawn(move || {
- if let Err(err) = anime_launcher_sdk::game::run() {
+ if let Err(err) = anime_launcher_sdk::genshin::game::run() {
tracing::error!("Failed to launch game: {err}");
sender.input(AppMsg::Toast {
diff --git a/src/ui/main/mod.rs b/src/ui/main/mod.rs
index 0ed377d..c4039ce 100644
--- a/src/ui/main/mod.rs
+++ b/src/ui/main/mod.rs
@@ -18,10 +18,15 @@ mod download_diff;
mod migrate_folder;
mod launch;
-use anime_launcher_sdk::config::launcher::LauncherStyle;
-use anime_launcher_sdk::states::LauncherState;
use anime_launcher_sdk::components::loader::ComponentsLoader;
-use anime_launcher_sdk::anime_game_core::genshin::consts::GameEdition;
+
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
+use anime_launcher_sdk::genshin::config::schema::launcher::LauncherStyle;
+
+use anime_launcher_sdk::genshin::states::*;
+use anime_launcher_sdk::genshin::consts::*;
use crate::*;
use crate::i18n::*;
@@ -328,7 +333,7 @@ impl SimpleComponent for App {
#[watch]
set_sensitive: match model.state.as_ref() {
Some(LauncherState::PredownloadAvailable { game, voices }) => {
- let config = config::get().unwrap();
+ let config = Config::get().unwrap();
let temp = config.launcher.temp.unwrap_or_else(std::env::temp_dir);
let downloaded = temp.join(game.file_name().unwrap()).exists() &&
@@ -343,7 +348,7 @@ impl SimpleComponent for App {
#[watch]
set_css_classes: match model.state.as_ref() {
Some(LauncherState::PredownloadAvailable { game, voices }) => {
- let config = config::get().unwrap();
+ let config = Config::get().unwrap();
let temp = config.launcher.temp.unwrap_or_else(std::env::temp_dir);
let downloaded = temp.join(game.file_name().unwrap()).exists() &&
@@ -481,7 +486,7 @@ impl SimpleComponent for App {
},
connect_close_request[sender] => move |_| {
- if let Err(err) = config::flush() {
+ if let Err(err) = Config::flush() {
sender.input(AppMsg::Toast {
title: tr("config-update-error"),
description: Some(err.to_string())
@@ -558,7 +563,7 @@ impl SimpleComponent for App {
})));
group.add_action::(&RelmAction::new_stateless(clone!(@strong sender => move |_| {
- let path = match config::get() {
+ let path = match Config::get() {
Ok(config) => config.game.path.for_edition(config.launcher.edition).to_path_buf(),
Err(_) => CONFIG.game.path.for_edition(CONFIG.launcher.edition).to_path_buf(),
};
@@ -574,7 +579,7 @@ impl SimpleComponent for App {
})));
group.add_action::(&RelmAction::new_stateless(clone!(@strong sender => move |_| {
- if let Ok(file) = anime_launcher_sdk::consts::config_file() {
+ if let Ok(file) = config_file() {
if let Err(err) = open::that(file) {
sender.input(AppMsg::Toast {
title: tr("config-file-opening-error"),
@@ -599,10 +604,10 @@ impl SimpleComponent for App {
group.add_action::(&RelmAction::new_stateless(clone!(@strong sender => move |_| {
std::thread::spawn(clone!(@strong sender => move || {
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
let web_cache = config.game.path.for_edition(config.launcher.edition)
- .join(GameEdition::from(config.launcher.edition).data_folder())
+ .join(config.launcher.edition.data_folder())
.join("webCaches/Cache/Cache_Data/data_2");
if !web_cache.exists() {
@@ -860,8 +865,6 @@ impl SimpleComponent for App {
}
let updater = clone!(@strong sender => move |state| {
- use anime_launcher_sdk::states::StateUpdating;
-
if show_status_page {
match state {
StateUpdating::Game => {
@@ -963,7 +966,7 @@ impl SimpleComponent for App {
#[allow(unused_must_use)]
AppMsg::PredownloadUpdate => {
if let Some(LauncherState::PredownloadAvailable { game, mut voices }) = self.state.clone() {
- let tmp = config::get().unwrap().launcher.temp.unwrap_or_else(std::env::temp_dir);
+ let tmp = Config::get().unwrap().launcher.temp.unwrap_or_else(std::env::temp_dir);
self.downloading = true;
diff --git a/src/ui/main/repair_game.rs b/src/ui/main/repair_game.rs
index ecbcdda..4b679ab 100644
--- a/src/ui/main/repair_game.rs
+++ b/src/ui/main/repair_game.rs
@@ -7,8 +7,6 @@ use gtk::glib::clone;
use std::path::Path;
-use anime_launcher_sdk::config;
-
use crate::*;
use crate::i18n::*;
use crate::ui::components::*;
@@ -16,7 +14,7 @@ use super::{App, AppMsg};
#[allow(unused_must_use)]
pub fn repair_game(sender: ComponentSender, progress_bar_input: Sender) {
- let config = config::get().unwrap();
+ let config = Config::get().unwrap();
progress_bar_input.send(ProgressBarMsg::UpdateCaption(Some(tr("verifying-files"))));
sender.input(AppMsg::SetDownloading(true));
diff --git a/src/ui/preferences/enhancements.rs b/src/ui/preferences/enhancements.rs
index 4c00617..5371312 100644
--- a/src/ui/preferences/enhancements.rs
+++ b/src/ui/preferences/enhancements.rs
@@ -3,8 +3,11 @@ use relm4::component::*;
use adw::prelude::*;
-use anime_launcher_sdk::config;
-use anime_launcher_sdk::config::prelude::*;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
+use anime_launcher_sdk::config::schema_blanks::prelude::*;
+
use anime_launcher_sdk::is_available;
use crate::i18n::tr;
@@ -52,10 +55,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| unsafe {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.wine.sync = WineSync::from_ordinal_unsafe(row.selected() as i8);
- config::update(config);
+ Config::update(config);
}
}
}
@@ -84,10 +87,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| unsafe {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.wine.language = WineLang::from_ordinal_unsafe(row.selected() as i8);
- config::update(config);
+ Config::update(config);
}
}
}
@@ -103,10 +106,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.wine.borderless = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -130,13 +133,13 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
let (width, height) = Resolution::try_from(row.selected()).unwrap().get_pair();
config.game.wine.virtual_desktop.width = width;
config.game.wine.virtual_desktop.height = height;
- config::update(config);
+ Config::update(config);
}
}
},
@@ -148,10 +151,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.wine.virtual_desktop.enabled = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -176,10 +179,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| unsafe {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.hud = HUD::from_ordinal_unsafe(row.selected() as i8);
- config::update(config);
+ Config::update(config);
}
}
}
@@ -209,10 +212,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fsr.strength = 5 - row.selected() as u64;
- config::update(config);
+ Config::update(config);
}
}
},
@@ -224,10 +227,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fsr.enabled = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -247,10 +250,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamemode = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -279,10 +282,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.enabled = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -303,10 +306,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.discord_rpc.enabled = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -319,10 +322,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_changed: |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.discord_rpc.title = row.text().to_string();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -334,10 +337,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_changed: |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.discord_rpc.subtitle = row.text().to_string();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -377,10 +380,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| {
if is_ready() && row.selected() < Fps::list().len() as u32 - 1 {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.config.fps = Fps::list()[row.selected() as usize].to_num();
- config::update(config);
+ Config::update(config);
}
}
},
@@ -392,10 +395,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.enabled = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -413,10 +416,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.config.power_saving = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -435,10 +438,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.config.monitor = row.value() as u64;
- config::update(config);
+ Config::update(config);
}
}
}
@@ -459,10 +462,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| unsafe {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.config.window_mode = WindowMode::from_ordinal_unsafe(row.selected() as i8);
- config::update(config);
+ Config::update(config);
}
}
}
@@ -486,10 +489,10 @@ impl SimpleAsyncComponent for EnhancementsApp {
connect_selected_notify => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.fps_unlocker.config.priority = row.selected() as u64;
- config::update(config);
+ Config::update(config);
}
}
}
diff --git a/src/ui/preferences/environment.rs b/src/ui/preferences/environment.rs
index e94d7bd..a41ecbd 100644
--- a/src/ui/preferences/environment.rs
+++ b/src/ui/preferences/environment.rs
@@ -4,8 +4,6 @@ use relm4::factory::*;
use adw::prelude::*;
-use anime_launcher_sdk::config;
-
use crate::i18n::tr;
use crate::*;
@@ -64,8 +62,8 @@ impl AsyncFactoryComponent for Variable {
pub struct EnvironmentApp {
variables: AsyncFactoryVecDeque,
- name: gtk::Entry,
- value: gtk::Entry
+ name_entry: adw::EntryRow,
+ value_entry: adw::EntryRow
}
#[derive(Debug, Clone)]
@@ -94,16 +92,16 @@ impl SimpleAsyncComponent for EnvironmentApp {
set_text: CONFIG.game.command.as_ref().unwrap_or(&String::new()).trim(),
connect_changed => |entry| {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
let command = entry.text().trim().to_string();
-
+
config.game.command = if command.is_empty() {
None
} else {
Some(command)
};
-
- config::update(config);
+
+ Config::update(config);
}
}
}
@@ -112,24 +110,19 @@ impl SimpleAsyncComponent for EnvironmentApp {
add = &adw::PreferencesGroup {
set_title: &tr("new-variable"),
- gtk::Box {
- set_orientation: gtk::Orientation::Horizontal,
- set_spacing: 8,
+ #[local_ref]
+ name_entry -> adw::EntryRow {
+ set_title: &tr("name")
+ },
- #[local_ref]
- name -> gtk::Entry {
- set_placeholder_text: Some(&tr("name"))
- },
-
- #[local_ref]
- value -> gtk::Entry {
- set_placeholder_text: Some(&tr("value")),
- set_hexpand: true
- }
+ #[local_ref]
+ value_entry -> adw::EntryRow {
+ set_title: &tr("value")
},
gtk::Button {
set_label: &tr("add"),
+ add_css_class: "pill",
set_margin_top: 8,
set_halign: gtk::Align::Start,
@@ -153,8 +146,8 @@ impl SimpleAsyncComponent for EnvironmentApp {
let mut model = Self {
variables: AsyncFactoryVecDeque::new(adw::PreferencesGroup::new(), sender.input_sender()),
- name: gtk::Entry::new(),
- value: gtk::Entry::new()
+ name_entry: adw::EntryRow::new(),
+ value_entry: adw::EntryRow::new()
};
for (name, value) in &CONFIG.game.environment {
@@ -163,8 +156,8 @@ impl SimpleAsyncComponent for EnvironmentApp {
let variables = model.variables.widget();
- let name = &model.name;
- let value = &model.value;
+ let name_entry = &model.name_entry;
+ let value_entry = &model.value_entry;
let widgets = view_output!();
@@ -174,24 +167,26 @@ impl SimpleAsyncComponent for EnvironmentApp {
async fn update(&mut self, msg: Self::Input, _sender: AsyncComponentSender) {
match msg {
EnvironmentMsg::Add => {
- if let Ok(mut config) = config::get() {
- let name = self.name.text().trim().to_string();
- let value = self.value.text().trim().to_string();
+ if let Ok(mut config) = Config::get() {
+ let name = self.name_entry.text().trim().to_string();
+ let value = self.value_entry.text().trim().to_string();
- config.game.environment.insert(name.clone(), value.clone());
+ if !name.is_empty() && !value.is_empty() {
+ config.game.environment.insert(name.clone(), value.clone());
- config::update(config);
+ Config::update(config);
- self.variables.guard().push_back((name, value));
+ self.variables.guard().push_back((name, value));
+ }
}
}
EnvironmentMsg::Remove(index) => {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
if let Some(var) = self.variables.guard().get(index.current_index()) {
config.game.environment.remove(&var.key);
- config::update(config);
+ Config::update(config);
}
self.variables.guard().remove(index.current_index());
diff --git a/src/ui/preferences/gamescope.rs b/src/ui/preferences/gamescope.rs
index 9770c27..b91480f 100644
--- a/src/ui/preferences/gamescope.rs
+++ b/src/ui/preferences/gamescope.rs
@@ -3,8 +3,10 @@ use relm4::component::*;
use adw::prelude::*;
-use anime_launcher_sdk::config;
-use anime_launcher_sdk::config::prelude::*;
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
+use anime_launcher_sdk::config::schema_blanks::prelude::*;
use crate::i18n::tr;
use crate::*;
@@ -43,10 +45,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.game.width = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -64,10 +66,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.game.height = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -89,10 +91,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.gamescope.width = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -110,10 +112,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.gamescope.height = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -133,10 +135,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.integer_scaling = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -153,10 +155,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.fsr = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -173,10 +175,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.nis = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -201,10 +203,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.framerate.focused = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -222,10 +224,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_changed => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.framerate.unfocused = row.text().parse().unwrap_or_default();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -244,10 +246,10 @@ impl SimpleAsyncComponent for GamescopeApp {
connect_selected_notify => |row| unsafe {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.game.enhancements.gamescope.window_type = WindowType::from_ordinal_unsafe(row.selected() as i8);
- config::update(config);
+ Config::update(config);
}
}
}
diff --git a/src/ui/preferences/general.rs b/src/ui/preferences/general.rs
index 7d9bc8a..9376a68 100644
--- a/src/ui/preferences/general.rs
+++ b/src/ui/preferences/general.rs
@@ -10,14 +10,18 @@ use gtk::prelude::*;
use adw::prelude::*;
use anime_launcher_sdk::anime_game_core::prelude::*;
+use anime_launcher_sdk::anime_game_core::genshin::consts::GameEdition;
+
use anime_launcher_sdk::wincompatlib::prelude::*;
-use anime_launcher_sdk::config;
-use anime_launcher_sdk::config::launcher::LauncherStyle;
+
use anime_launcher_sdk::components::*;
use anime_launcher_sdk::components::wine::WincompatlibWine;
-use anime_launcher_sdk::env_emulation::Environment;
-use anime_launcher_sdk::config::launcher::GameEdition;
-use anime_launcher_sdk::anime_game_core::genshin::consts::GameEdition as CoreGameEdition;
+
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+
+use anime_launcher_sdk::genshin::config::schema::launcher::LauncherStyle;
+use anime_launcher_sdk::genshin::env_emulation::Environment;
use super::main::PreferencesAppMsg;
use crate::ui::migrate_installation::MigrateInstallationApp;
@@ -291,12 +295,12 @@ impl SimpleAsyncComponent for GeneralApp {
connect_selected_notify => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.language = crate::i18n::format_lang(SUPPORTED_LANGUAGES
.get(row.selected() as usize)
.unwrap_or(&SUPPORTED_LANGUAGES[0]));
- config::update(config);
+ Config::update(config);
}
}
}
@@ -318,7 +322,7 @@ impl SimpleAsyncComponent for GeneralApp {
connect_selected_notify[sender] => move |row| {
if is_ready() {
#[allow(unused_must_use)]
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.edition = match row.selected() {
0 => GameEdition::Global,
1 => GameEdition::China,
@@ -327,9 +331,9 @@ impl SimpleAsyncComponent for GeneralApp {
};
// Select new game edition
- CoreGameEdition::from(config.launcher.edition).select();
+ config.launcher.edition.select();
- config::update(config);
+ Config::update(config);
sender.output(PreferencesAppMsg::UpdateLauncherState);
}
@@ -355,7 +359,7 @@ impl SimpleAsyncComponent for GeneralApp {
connect_selected_notify => |row| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.environment = match row.selected() {
0 => Environment::PC,
1 => Environment::Android,
@@ -363,7 +367,7 @@ impl SimpleAsyncComponent for GeneralApp {
_ => unreachable!()
};
- config::update(config);
+ Config::update(config);
}
}
}
@@ -478,7 +482,7 @@ impl SimpleAsyncComponent for GeneralApp {
PatchStatus::Preparation { .. } |
PatchStatus::Testing { .. } => &["warning"],
PatchStatus::Available { .. } => unsafe {
- let path = match config::get() {
+ let path = match Config::get() {
Ok(config) => config.game.path.for_edition(config.launcher.edition).to_path_buf(),
Err(_) => CONFIG.game.path.for_edition(CONFIG.launcher.edition).to_path_buf(),
};
@@ -505,7 +509,7 @@ impl SimpleAsyncComponent for GeneralApp {
PatchStatus::Preparation { .. } => tr("patch-preparation-tooltip"),
PatchStatus::Testing { .. } => tr("patch-testing-tooltip"),
PatchStatus::Available { .. } => unsafe {
- let path = match config::get() {
+ let path = match Config::get() {
Ok(config) => config.game.path.for_edition(config.launcher.edition).to_path_buf(),
Err(_) => CONFIG.game.path.for_edition(CONFIG.launcher.edition).to_path_buf(),
};
@@ -549,7 +553,7 @@ impl SimpleAsyncComponent for GeneralApp {
PatchStatus::Preparation { .. } |
PatchStatus::Testing { .. } => &["warning"],
PatchStatus::Available { .. } => unsafe {
- let path = match config::get() {
+ let path = match Config::get() {
Ok(config) => config.game.path.for_edition(config.launcher.edition).to_path_buf(),
Err(_) => CONFIG.game.path.for_edition(CONFIG.launcher.edition).to_path_buf(),
};
@@ -576,7 +580,7 @@ impl SimpleAsyncComponent for GeneralApp {
PatchStatus::Preparation { .. } => tr("patch-preparation-tooltip"),
PatchStatus::Testing { .. } => tr("patch-testing-tooltip"),
PatchStatus::Available { .. } => unsafe {
- let path = match config::get() {
+ let path = match Config::get() {
Ok(config) => config.game.path.for_edition(config.launcher.edition).to_path_buf(),
Err(_) => CONFIG.game.path.for_edition(CONFIG.launcher.edition).to_path_buf(),
};
@@ -607,10 +611,10 @@ impl SimpleAsyncComponent for GeneralApp {
connect_state_notify[sender] => move |switch| {
if is_ready() {
#[allow(unused_must_use)]
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.patch.apply_xlua = switch.state();
- config::update(config);
+ Config::update(config);
sender.output(PreferencesAppMsg::UpdateLauncherState);
}
@@ -630,10 +634,10 @@ impl SimpleAsyncComponent for GeneralApp {
connect_state_notify => |switch| {
if is_ready() {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.patch.root = switch.state();
- config::update(config);
+ Config::update(config);
}
}
}
@@ -701,11 +705,11 @@ impl SimpleAsyncComponent for GeneralApp {
add_row = &adw::ActionRow {
set_title: &tr("command-line"),
- set_subtitle: "start cmd",
+ set_subtitle: "wineconsole",
set_activatable: true,
- connect_activated => GeneralAppMsg::WineOpen(&["start", "cmd"])
+ connect_activated => GeneralAppMsg::WineOpen(&["wineconsole"])
},
add_row = &adw::ActionRow {
@@ -742,6 +746,15 @@ impl SimpleAsyncComponent for GeneralApp {
set_activatable: true,
connect_activated => GeneralAppMsg::WineOpen(&["winecfg"])
+ },
+
+ add_row = &adw::ActionRow {
+ set_title: &tr("debugger"),
+ set_subtitle: "start winedbg",
+
+ set_activatable: true,
+
+ connect_activated => GeneralAppMsg::WineOpen(&["start", "winedbg"])
}
}
},
@@ -951,11 +964,11 @@ impl SimpleAsyncComponent for GeneralApp {
#[allow(unused_must_use)]
GeneralAppMsg::AddVoicePackage(index) => {
if let Some(package) = self.voice_packages.get(index.current_index()) {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
if !config.game.voices.iter().any(|voice| VoiceLocale::from_str(voice) == Some(package.locale)) {
config.game.voices.push(package.locale.to_code().to_string());
- config::update(config);
+ Config::update(config);
sender.output(PreferencesAppMsg::UpdateLauncherState);
}
@@ -966,12 +979,12 @@ impl SimpleAsyncComponent for GeneralApp {
#[allow(unused_must_use)]
GeneralAppMsg::RemoveVoicePackage(index) => {
if let Some(package) = self.voice_packages.guard().get_mut(index.current_index()) {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
package.sensitive = false;
config.game.voices.retain(|voice| VoiceLocale::from_str(voice) != Some(package.locale));
- config::update(config.clone());
+ Config::update(config.clone());
let package = VoicePackage::with_locale(package.locale).unwrap();
let game_path = config.game.path.for_edition(config.launcher.edition).to_path_buf();
@@ -1019,7 +1032,7 @@ impl SimpleAsyncComponent for GeneralApp {
}
GeneralAppMsg::WineOpen(executable) => {
- let config = config::get().unwrap_or_else(|_| CONFIG.clone());
+ let config = Config::get().unwrap_or_else(|_| CONFIG.clone());
if let Ok(Some(wine)) = config.get_selected_wine() {
let result = wine.to_wine(config.components.path, Some(config.game.wine.builds.join(&wine.name)))
@@ -1056,10 +1069,10 @@ impl SimpleAsyncComponent for GeneralApp {
}
}
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
config.launcher.style = style;
- config::update(config);
+ Config::update(config);
}
self.style = style;
@@ -1135,7 +1148,7 @@ impl SimpleAsyncComponent for GeneralApp {
}
GeneralAppMsg::SelectWine(index) => {
- if let Ok(mut config) = config::get() {
+ if let Ok(mut config) = Config::get() {
if let Some((version, features)) = self.downloaded_wine_versions.get(index) {
if config.game.wine.selected.as_ref() != Some(&version.title) {
self.selecting_wine_version = true;
@@ -1154,7 +1167,7 @@ impl SimpleAsyncComponent for GeneralApp {
Ok(_) => {
config.game.wine.selected = Some(wine_name);
- config::update(config);
+ Config::update(config);
}
Err(err) => {
@@ -1178,7 +1191,7 @@ impl SimpleAsyncComponent for GeneralApp {
}
GeneralAppMsg::SelectDxvk(index) => {
- if let Ok(config) = config::get() {
+ if let Ok(config) = Config::get() {
if let Some(version) = self.downloaded_dxvk_versions.get(index) {
if let Ok(selected) = config.get_selected_dxvk() {
if selected.is_none() || selected.unwrap().name != version.name {
diff --git a/src/ui/preferences/main.rs b/src/ui/preferences/main.rs
index a95c80c..545ef80 100644
--- a/src/ui/preferences/main.rs
+++ b/src/ui/preferences/main.rs
@@ -6,12 +6,16 @@ use adw::prelude::*;
use anime_launcher_sdk::anime_game_core::prelude::*;
use anime_launcher_sdk::anime_game_core::genshin::prelude::*;
-use anime_launcher_sdk::config::launcher::LauncherStyle;
+
+use anime_launcher_sdk::config::ConfigExt;
+use anime_launcher_sdk::genshin::config::Config;
+use anime_launcher_sdk::genshin::config::schema::launcher::LauncherStyle;
use crate::i18n::tr;
use super::general::*;
use super::enhancements::*;
+use super::sandbox::*;
use super::environment::*;
pub static mut PREFERENCES_WINDOW: Option = None;
@@ -19,6 +23,7 @@ pub static mut PREFERENCES_WINDOW: Option = None;
pub struct PreferencesApp {
general: AsyncController,
enhancements: AsyncController,
+ sandbox: AsyncController,
environment: AsyncController
}
@@ -64,10 +69,11 @@ impl SimpleAsyncComponent for PreferencesApp {
add = model.general.widget(),
add = model.enhancements.widget(),
+ add = model.sandbox.widget(),
add = model.environment.widget(),
connect_close_request[sender] => move |_| {
- if let Err(err) = anime_launcher_sdk::config::flush() {
+ if let Err(err) = Config::flush() {
sender.input(PreferencesAppMsg::Toast {
title: tr("config-update-error"),
description: Some(err.to_string())
@@ -95,6 +101,10 @@ impl SimpleAsyncComponent for PreferencesApp {
.launch(())
.detach(),
+ sandbox: SandboxApp::builder()
+ .launch(())
+ .detach(),
+
environment: EnvironmentApp::builder()
.launch(())
.detach()
diff --git a/src/ui/preferences/mod.rs b/src/ui/preferences/mod.rs
index 292d031..c066563 100644
--- a/src/ui/preferences/mod.rs
+++ b/src/ui/preferences/mod.rs
@@ -1,5 +1,6 @@
pub mod main;
pub mod general;
pub mod enhancements;
+pub mod sandbox;
pub mod environment;
pub mod gamescope;
diff --git a/src/ui/preferences/sandbox.rs b/src/ui/preferences/sandbox.rs
new file mode 100644
index 0000000..439cc4a
--- /dev/null
+++ b/src/ui/preferences/sandbox.rs
@@ -0,0 +1,395 @@
+use relm4::prelude::*;
+use relm4::component::*;
+use relm4::factory::*;
+
+use adw::prelude::*;
+
+use anime_launcher_sdk::is_available;
+
+use crate::i18n::tr;
+use crate::*;
+
+#[derive(Debug)]
+struct PrivateDirectory {
+ path: String
+}
+
+#[relm4::factory(async)]
+impl AsyncFactoryComponent for PrivateDirectory {
+ type Init = String;
+ type Input = SandboxAppMsg;
+ type Output = SandboxAppMsg;
+ type CommandOutput = ();
+ type ParentInput = SandboxAppMsg;
+ type ParentWidget = adw::PreferencesGroup;
+
+ view! {
+ root = adw::ActionRow {
+ set_title: &self.path,
+
+ add_suffix = >k::Button {
+ set_icon_name: "user-trash-symbolic",
+ add_css_class: "flat",
+ set_valign: gtk::Align::Center,
+
+ connect_clicked[sender, index] => move |_| {
+ sender.input(SandboxAppMsg::RemovePrivate(index.clone()));
+ }
+ }
+ }
+ }
+
+ fn output_to_parent_input(output: Self::Output) -> Option {
+ Some(output)
+ }
+
+ async fn init_model(
+ init: Self::Init,
+ _index: &DynamicIndex,
+ _sender: AsyncFactorySender,
+ ) -> Self {
+ Self {
+ path: init
+ }
+ }
+
+ async fn update(&mut self, msg: Self::Input, sender: AsyncFactorySender) {
+ sender.output(msg);
+ }
+}
+
+#[derive(Debug)]
+struct SharedDirectory {
+ mount_from: String,
+ mount_to: String
+}
+
+#[relm4::factory(async)]
+impl AsyncFactoryComponent for SharedDirectory {
+ type Init = (String, String);
+ type Input = SandboxAppMsg;
+ type Output = SandboxAppMsg;
+ type CommandOutput = ();
+ type ParentInput = SandboxAppMsg;
+ type ParentWidget = adw::PreferencesGroup;
+
+ view! {
+ root = adw::ActionRow {
+ set_title: &self.mount_to,
+ set_subtitle: &self.mount_from,
+
+ add_suffix = >k::Button {
+ set_icon_name: "user-trash-symbolic",
+ add_css_class: "flat",
+ set_valign: gtk::Align::Center,
+
+ connect_clicked[sender, index] => move |_| {
+ sender.input(SandboxAppMsg::RemoveShared(index.clone()));
+ }
+ }
+ }
+ }
+
+ fn output_to_parent_input(output: Self::Output) -> Option {
+ Some(output)
+ }
+
+ async fn init_model(
+ init: Self::Init,
+ _index: &DynamicIndex,
+ _sender: AsyncFactorySender,
+ ) -> Self {
+ Self {
+ mount_from: init.0,
+ mount_to: init.1
+ }
+ }
+
+ async fn update(&mut self, msg: Self::Input, sender: AsyncFactorySender) {
+ sender.output(msg);
+ }
+}
+
+pub struct SandboxApp {
+ private_paths: AsyncFactoryVecDeque,
+ shared_paths: AsyncFactoryVecDeque,
+
+ private_path_entry: adw::EntryRow,
+
+ shared_path_from_entry: adw::EntryRow,
+ shared_path_to_entry: adw::EntryRow,
+ read_only_switch: gtk::Switch
+}
+
+#[derive(Debug, Clone)]
+pub enum SandboxAppMsg {
+ AddPrivate,
+ RemovePrivate(DynamicIndex),
+
+ AddShared,
+ RemoveShared(DynamicIndex)
+}
+
+#[relm4::component(async, pub)]
+impl SimpleAsyncComponent for SandboxApp {
+ type Init = ();
+ type Input = SandboxAppMsg;
+ type Output = ();
+
+ view! {
+ adw::PreferencesPage {
+ set_title: &tr("sandbox"),
+ set_icon_name: Some("folder-symbolic"),
+
+ set_sensitive: is_available("bwrap"),
+
+ add = &adw::PreferencesGroup {
+ set_title: &tr("sandbox"),
+ set_description: Some(&tr("sandbox-description")),
+
+ adw::ActionRow {
+ set_title: &tr("enable-sandboxing"),
+ set_subtitle: &tr("enable-sandboxing-description"),
+
+ add_suffix = >k::Switch {
+ set_valign: gtk::Align::Center,
+
+ set_state: CONFIG.sandbox.enabled,
+
+ connect_state_notify => |switch| {
+ if is_ready() {
+ if let Ok(mut config) = Config::get() {
+ config.sandbox.enabled = switch.state();
+
+ Config::update(config);
+ }
+ }
+ }
+ }
+ },
+
+ adw::ActionRow {
+ set_title: &tr("hide-home-directory"),
+ set_subtitle: &tr("hide-home-directory-description"),
+
+ add_suffix = >k::Switch {
+ set_valign: gtk::Align::Center,
+
+ set_state: CONFIG.sandbox.isolate_home,
+
+ connect_state_notify => |switch| {
+ if is_ready() {
+ if let Ok(mut config) = Config::get() {
+ config.sandbox.isolate_home = switch.state();
+
+ Config::update(config);
+ }
+ }
+ }
+ }
+ },
+
+ adw::EntryRow {
+ set_title: &tr("hostname"),
+ set_text: CONFIG.sandbox.hostname.as_ref().unwrap_or(&String::new()).trim(),
+
+ connect_changed => |entry| {
+ if let Ok(mut config) = Config::get() {
+ let command = entry.text().trim().to_string();
+
+ config.sandbox.hostname = if command.is_empty() {
+ None
+ } else {
+ Some(command)
+ };
+
+ Config::update(config);
+ }
+ }
+ }
+ },
+
+ add = &adw::PreferencesGroup {
+ set_title: &tr("private-directories"),
+ set_description: Some(&tr("private-directories-description")),
+
+ #[local_ref]
+ private_path_entry -> adw::EntryRow {
+ set_title: &tr("path")
+ },
+
+ gtk::Button {
+ set_label: &tr("add"),
+ add_css_class: "pill",
+
+ set_margin_top: 8,
+ set_halign: gtk::Align::Start,
+
+ connect_clicked => SandboxAppMsg::AddPrivate
+ }
+ },
+
+ #[local_ref]
+ add = private_paths -> adw::PreferencesGroup {},
+
+ add = &adw::PreferencesGroup {
+ set_title: &tr("shared-directories"),
+ set_description: Some(&tr("shared-directories-description")),
+
+ #[local_ref]
+ shared_path_from_entry -> adw::EntryRow {
+ set_title: &tr("original-path")
+ },
+
+ #[local_ref]
+ shared_path_to_entry -> adw::EntryRow {
+ set_title: &tr("new-path")
+ },
+
+ adw::ActionRow {
+ set_title: &tr("read-only"),
+ set_subtitle: &tr("read-only-description"),
+
+ #[local_ref]
+ add_suffix = read_only_switch -> gtk::Switch {
+ set_valign: gtk::Align::Center
+ }
+ },
+
+ gtk::Button {
+ set_label: &tr("add"),
+ add_css_class: "pill",
+
+ set_margin_top: 8,
+ set_halign: gtk::Align::Start,
+
+ connect_clicked => SandboxAppMsg::AddShared
+ }
+ },
+
+ #[local_ref]
+ add = shared_paths -> adw::PreferencesGroup {}
+ }
+ }
+
+ async fn init(
+ _init: Self::Init,
+ root: Self::Root,
+ sender: AsyncComponentSender,
+ ) -> AsyncComponentParts {
+ tracing::info!("Initializing environment settings");
+
+ let mut model = Self {
+ private_paths: AsyncFactoryVecDeque::new(adw::PreferencesGroup::new(), sender.input_sender()),
+ shared_paths: AsyncFactoryVecDeque::new(adw::PreferencesGroup::new(), sender.input_sender()),
+
+ private_path_entry: adw::EntryRow::new(),
+
+ shared_path_from_entry: adw::EntryRow::new(),
+ shared_path_to_entry: adw::EntryRow::new(),
+ read_only_switch: gtk::Switch::new()
+ };
+
+ for path in &CONFIG.sandbox.private {
+ model.private_paths.guard().push_back(path.trim().to_string());
+ }
+
+ for (from, to) in &CONFIG.sandbox.mounts.read_only {
+ model.shared_paths.guard().push_back((
+ from.trim().to_string(),
+ format!("[read-only] {}", to.trim())
+ ));
+ }
+
+ for (from, to) in &CONFIG.sandbox.mounts.bind {
+ model.shared_paths.guard().push_back((
+ from.trim().to_string(),
+ to.trim().to_string()
+ ));
+ }
+
+ let private_paths = model.private_paths.widget();
+ let shared_paths = model.shared_paths.widget();
+
+ let private_path_entry = &model.private_path_entry;
+
+ let shared_path_from_entry = &model.shared_path_from_entry;
+ let shared_path_to_entry = &model.shared_path_to_entry;
+ let read_only_switch = &model.read_only_switch;
+
+ let widgets = view_output!();
+
+ AsyncComponentParts { model, widgets }
+ }
+
+ async fn update(&mut self, msg: Self::Input, _sender: AsyncComponentSender) {
+ match msg {
+ SandboxAppMsg::AddPrivate => {
+ if let Ok(mut config) = Config::get() {
+ let path = self.private_path_entry.text().trim().to_string();
+
+ if !path.is_empty() {
+ config.sandbox.private.push(path.clone());
+
+ Config::update(config);
+
+ self.private_paths.guard().push_back(path);
+ }
+ }
+ }
+
+ SandboxAppMsg::RemovePrivate(index) => {
+ if let Ok(mut config) = Config::get() {
+ if let Some(var) = self.private_paths.guard().get(index.current_index()) {
+ config.sandbox.private.retain(|item| item != &var.path);
+
+ Config::update(config);
+ }
+
+ self.private_paths.guard().remove(index.current_index());
+ }
+ },
+
+ SandboxAppMsg::AddShared => {
+ if let Ok(mut config) = Config::get() {
+ let from = self.shared_path_from_entry.text().trim().to_string();
+ let to = self.shared_path_to_entry.text().trim().to_string();
+
+ let read_only = self.read_only_switch.state();
+
+ if !from.is_empty() && !to.is_empty() {
+ if read_only {
+ config.sandbox.mounts.read_only.insert(from.clone(), to.clone());
+ } else {
+ config.sandbox.mounts.bind.insert(from.clone(), to.clone());
+ }
+
+ Config::update(config);
+
+ self.shared_paths.guard().push_back((
+ from,
+ if read_only {
+ format!("[read-only] {}", to)
+ } else {
+ to
+ }
+ ));
+ }
+ }
+ }
+
+ SandboxAppMsg::RemoveShared(index) => {
+ if let Ok(mut config) = Config::get() {
+ if let Some(var) = self.shared_paths.guard().get(index.current_index()) {
+ config.sandbox.mounts.read_only.remove(&var.mount_from);
+ config.sandbox.mounts.bind.remove(&var.mount_from);
+
+ Config::update(config);
+ }
+
+ self.shared_paths.guard().remove(index.current_index());
+ }
+ }
+ }
+ }
+}