diff --git a/README.md b/README.md index 092edd0..fbaddaa 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,7 @@ type Wine = { title: string, ?features: { ?need_dxvk: boolean, + ?compact_launch: boolean, ?command: string, ?env: { [id: string]: string @@ -47,6 +48,15 @@ type Dxvk = { } ``` +Features description: + +| Feature | Type | Default | Description | +| - | - | - | - | +| `need_dxvk` | bool | `true` | If `false`, then launcher's DXVK selection section will be disabled entirely | +| `compact_launch` | bool | `false` | If `true`, then windows part used to launch the game will be saved in `compact_launch.bat` file. This helps a lot if used `command` feature can't process launch arguments (GE-Proton) | +| `command` | string | - | Command that should be used instead of path to the wine binary (e.g. when you have special launch script like in GE-Proton). Accept keywords | +| `env` | map | - | Map of environment variables. Accept keywords | + All string fields here (`command` and `env` values) accept these keywords: | Keyword | Description | @@ -66,6 +76,7 @@ All string fields here (`command` and `env` values) accept these keywords: "name": "wine-ge-proton", "title": "Wine-GE-Proton", "features": { + "compact_launch": true, "env": { "WINEDEBUG": "+all" }